Monday, January 6, 2020

The True Behavior Of Violent Video Game Players - 1305 Words

Austin Schuster Composition Critical Thinking February 24, 2015 The True Behavior of Violent Video Game Players In October 1958, a Physicist named William Higinbotham successfully created the first interactive computer software purely for entertainment; a simple idea of two panels bouncing a dot between one another. This was later rebranded as the famous title Pong, the original that Higinbotham created was generated on an oscilloscope, which is a small computer designed to test electrical equipment. Today, video games are huge in terms of consumer acceptance, marketing, and digital file size. Video games are designed to be a fourth form of entertainment, joining books, movies, and television shows. However, the content has certainly always been changing within any given video game title; a larger, more recent genre known as first-person-shooters (FPS) or specific role-playing-games (RPGs), these types of video games are developed and rated by global software rating companies, worrying some consumers that most mature-themed video games will creat e violent behavior in a player. This speculation of violent video games affecting a person’s everyday behavior negatively is incorrect and ironically childish over a simple form of time consumption. There are many types of video games, such as classic platformers we all know like Super Mario Bros., Japanese side-scrolling shoot-em-ups (Opa-Opa), fantasy RPGs (Final Fantasy), recent addition of FPS like Destiny, and many more.Show MoreRelatedSociety’s Most Recent Scapegoat: Video Gaming1637 Words   |  7 Pages Rebellious, violent behavior in youth is often treated simplistically – whether Elvis Presley’s latest hits, the programs airing on Saturday night television, or the newest film playing in theaters were popular amongst children and young adults, the blame for unfavorable behavior has always had its scapegoat. One of the most recent additions to society’s scapegoats is video gaming. Whether the objective of a given game is to fight crime or cause it, the morality of video games is often questionedRead MoreMultimedia Violence : A Grave Threat Of Teens Of The New Generation. Craig A. 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